using System;
using Server.Items;
using Server;
using Server.Misc;

namespace Server.Mobiles
{
	public class Gypsy : BaseCreature
	{


		[Constructable]
		public Gypsy()
			: base(AIType.AI_Animal, FightMode.None, 10, 1, 0.2, 0.4)
		{
			InitStats(31, 41, 51);

			SpeechHue = Utility.RandomDyedHue();

			SetSkill(SkillName.Cooking, 65, 88);
			//SetSkill(SkillName.Snooping, 65, 88);
			SetSkill(SkillName.Stealing, 65, 88);

			Hue = Utility.RandomSkinHue();

			if (this.Female = Utility.RandomBool())
			{
				this.Body = 0x191;
				this.Name = NameList.RandomName("female");
				AddItem(new Kilt(Utility.RandomDyedHue()));
				AddItem(new Shirt(Utility.RandomDyedHue()));
				AddItem(new ThighBoots());
				Title = "the gypsy";
			}
			else
			{
				this.Body = 0x190;
				this.Name = NameList.RandomName("male");
				AddItem(new ShortPants(Utility.RandomNeutralHue()));
				AddItem(new Shirt(Utility.RandomDyedHue()));
				AddItem(new Sandals());
				Title = "the gypsy";
			}

			AddItem(new Bandana(Utility.RandomDyedHue()));
			AddItem(new Dagger());

			Utility.AssignRandomHair(this);

			Container pack = new Backpack();

			pack.DropItem(new Gold(250, 300));

			pack.Movable = false;

			AddItem(pack);
		}


		public override bool CanTeach { get { return true; } }
		public override bool ClickTitle { get { return false; } }

		public Gypsy(Serial serial)
			: base(serial)
		{
		}

		public override void Serialize(GenericWriter writer)
		{
			base.Serialize(writer);

			writer.Write((int)0); // version 
		}

		public override void Deserialize(GenericReader reader)
		{
			base.Deserialize(reader);

			int version = reader.ReadInt();
		}
	}
}
